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  • A limited edition of the most famous electronic chess clock. Design & quot; under the tree & quot ;. Released for the 25th anniversary of the DGT. & Nbsp; These watches are used in all major tournaments, world championships and World Cups, World Chess Olympiads. Installation of any time controls, including Fisher and Bronstein controls (with added time). & Nbsp;

    237.50 $
  • Chess was invented in the 5th century AD in India and spread throughout the world. The uniqueness of this game is that it still covers the minds of everyone - from young to old! Chess combines elements of science and sports. They develop logic, perseverance, attentiveness, analytical thinking and memory.  Checkers is a fun, dynamic and relatively simple game. Every country in the world has it. It is comparatively easier to find a partner here than in chess. Backgammon – one of the oldest known board games. It is known that it came to us from the East. First, you need to master the basic techniques, so that later you can boldly apply various tricks during the game.  Cage length: 4.5 cm. King height: 8.8cm King base diameter: 2.8 cm The length and width of the field when unfolded: 44 X 44 cm. Material: wood Country of origin: China.

    84.48 $
  • Author:
    Fine

    In the vast ocean of chess literature there are relatively few books about the endgame, and only a few of them can be considered true chess classics. And the most outstanding among the classics — Reuben Fine's book "Basic Chess Endings". Reuben Fine (1914−1993) was for a long time one of the best chess players in the world. As an author, Fine showed himself to be an excellent analyst who understood the full depth and peculiarities of the endgame. Having studied various types of standard positions, Fine established useful rules for practical play and proved himself to be an experienced teacher who, using skillfully chosen examples, was able to teach the reader all the necessary lessons and introduce him to the basic ideas of the endgame. Many generations of chess players in different countries of the world keep copies of “Basic Chess Endings”. For example, Mikhail Botvinnik considered Fine's work the most worthy of all that had ever been written on endgame theory.

    35.00 $
  • Author:
    Bologan

    The 2nd edition, revised and supplemented, of the popular monograph, which is dedicated to one of the most combat modern debuts – the Old Indian defense. The author meticulously builds the entire defensive line of black (including on the territory of "adjacent" openings, such as the English beginning or the London system), explains standard plans and tactical techniques, offers a number of novelties in current schemes. Carefully selected positions for the solution will help the reader to consolidate the acquired knowledge. The book is addressed to chess players of any level, since the laws of Old Indian are the same for both amateurs and super grandmasters.

    21.67 $
  • Magnetic road chess: folding board-case made of artificial leather, tablet-figures with a convex image. Wallet size 19x22 cm. The playing field is 15.5 x 15.5 cm. Cell 2x2 cm.

    51.72 $
  • The size of the board when folded is 46x23x5 cm. The size of the board when unfolded is 35x35 cm. Cage size is 4.6x4.6 cm  The height of the king is 10 cm. The diameter of the base is 3 cm. Pawn height 5.5 cm. Base diameter 2.8 cm. Weight 1380 g. ART 123 Manufacturer Poland

    183.15 $
  • Author:
    Kostrov

    Hundreds of thousands of novice chess players have held in their hands the solution books of “1000 chess problems” for the 1st, 2nd and 3rd years of study. These collections became winners of the “Chess Vseobuch of Russia” competition. We decided to combine our three books into one so that the future grandmaster would have more opportunities for improvement and choice of material. It will also be easier for students and coaches to regulate the speed of the material. In the first parts of our book, novice chess players will get acquainted with all possible types of checkmates. Then, future grandmasters will learn to deliver magnificent double blows with a queen and a knight, promote a pawn to a queen. Studying according to this solution book, you will also master the pin, learn to cover yourself from the enemy's pieces, block the enemy's forces, destroy the most reliable fortresses, distract and entice his royal majesty and much more. Work with the book as with a textbook, and do not forget to write down the solutions under each diagram! The correct solutions are at the end of the book. For the widest range of chess fans.

    15.75 $
  • Author:
    Ezhov

    Grandmaster Carlos Torre – like a chess comet; his genius flashed dazzlingly and quickly went out in the chess firmament! He – the author of the most famous “mill” in the history of chess, the 2nd world champion Emanuel Lasker fell into its merciless millstones. The authors spoke about the life and work of the Mexican genius (the book contains 25 commentated games by K. Torre). Torre’s book “How a Chess Player is Formed” is presented, an essay by international master Yaroslav Prizant about Torre’s attack in modern practice. In the section "Play like Torre" – 36 instructive examples from his practice to solve. Finally, there is an interview with Carlos Torre, conducted by Gabriel Velasco in 1977. Working with the book will give readers not only aesthetic pleasure, but will also help improve their skills.

    18.33 $
  • Author:
    Chernyshov

    The authors continue to study typical opening and middlegame positions. Royal Fortress No. 2 has pawns on squares f7, g6, h7 (or f2, g3, h2), and they are usually joined by another defender – bishop on g7 (g2). This formation is called fianchetto, it is found in many popular openings, such as the Catalan Opening, King's Indian Defense, Grunfeld Defense and a number of others.  The authors analyze in detail the techniques of attack, defense and counterattack. Most examples – from the creativity of modern chess players (for example, a separate chapter is dedicated to the strongest Russian grandmaster Ian Nepomniachtchi); they are complemented by parts that have become a classical heritage. The book contains about 300 positions for independent solution, so it is not only a textbook, but also a solid problem book. Grandmaster Konstantin Chernyshov, head of the Interregional Grandmaster School in Kostroma, and his daughter International Master Natalya Kareva – experienced coaches, whose students include grandmasters and masters, champions of Russia and Europe among juniors.  The book is addressed to young chess players and their mentors. 

    20.00 $
  • Author:
    Kapengut

    An outstanding theorist and successful coach shares his memories of communication and cooperation with Mikhail Tal, Anatoly Karpov, Isaac Boleslavsky, Elena Akhmylovskaya and other outstanding chess players. Separate large chapter – a story about many years of work with Boris Gelfand: over these years (1980-1993) the student went from a 12-year-old candidate for master to the holder of the 3rd rating in the world. Albert Kapengut – winner of 6 gold medals at the World Student Olympics, seven-time champion of Belarus, participant in the individual and team championships of the USSR among men, champion of the USSR as part of the Burevestnik team. The book includes 70 games commented in detail by the author, a careful study of which will help the reader not only better understand popular opening schemes, but also get a taste for serious analytical work. “My story is not so much about a career, although “you can’t erase words from a song,” but about memorable situations, often funny, sometimes absurd, and dotted about people I met along the way, sometimes with touches of biography, prompting readers to become interested in more complete information.” ;" (A. Kapengut). For a wide range of chess lovers.

    43.33 $
  • more

CD / DVD

  • book

    17.27 $

    RUB

    A multimedia tutorial for the little ones and more! Dinosaur-Teacher will introduce the child (boy or girl - he distinguishes them! :) with all the basic rules of chess, with chess pieces, their value. He will tell you how to do castling, what is pat, checkmate, will give valuable advice on how to start the game. The program provides exciting assignments to consolidate the training material. The ability to fight different dinosaurs in chess and on the battlefield! Ability to change the design of the board.

  • book

    17.27 $

    RUB

    If you are a beginner chess player, you need to know and be able to apply simple tactical techniques! This training course contains more than 2500 exercises for the "fork", more than 500 exercises for the "bunch", about 200 exercises for the "double check" and 320 exercises for the "open check". Learn to destroy the King's defense of the enemy on 720 examples and use the weakness of the 8th (1st) horizontal on 765 examples. A large number (in the amount of more than 5000!) Exercises makes this course an excellent tool for quick learning, both beginners and first-rank players. • Sample solutions • View rating changes • Tracking the progress of training of several users • Playing against the chess program from the current position • Print jobs

  • book

    20.15 $

    RUB

    A fundamental program on chess tactics. It was made on the basis of the material of the eponymous grandmaster's book by correspondence N. Kalinichenko. Includes about 4000 exercises (more than 600 examples for the study and about 3300 for the solution), classified according to 100 tactical methods and motives. Level of difficulty from the IV level to the master. Modes "Study", "Practice", "Game", "Test". The program calculates the ELO depending on the success of the solution, and also collects detailed statistics for the solution of tasks. Speed ​​settings for moving shapes, colors and sizes of fonts and boards. Print exercises and topics. Built-in game program with varying the strength of the game.

  • book

    22.76 $

    RUB

    Includes a large theoretical material on all debuts. About 500,000 expert assessments and more than 8,000 text comments by MG Kalinin. Chess tree - getting detailed statistics for any debut position in a few seconds. Construction of the Debut table for any position, the possibility of adding material. The "Debut Testing" mode will help chess players to test their knowledge in the debut, as well as point out inaccuracies and mistakes and give recommendations on their elimination. The base is 4,800,000 parties for 1 April. Any kind of search by title, position, etc. Print and export to RTF (WORD) and HTML. Built-in game programs: Rybka 2.3 - grandmaster power of the game, Ruffian, Crafty, Delfi and Dragon. Play on any time controls. Possibilities of deep automatic batch analysis, multivariate analysis of positions, background analysis, etc. Russian scoring moves.

  • book

    20.69 $

    RUB

    Unique material on all types of chess endings. The chess material includes all 5 volumes of the legendary series of books "Chess endings", prepared under the guidance of the famous endgame researcher - Yuri L'vovich Averbakh. 5000 best chess tasks of miniatures of up to 8 pieces on the board (who took prizes in the compilation competitions) were selected for mate in 2 moves or more. To learn how to play the endgame, it is good to know the theoretical supporting positions and typical methods of the game in the endings. This program is best suited for exploring the endgame. The material includes over 4,000 well-chosen and commented positions that are classified by 500 key criteria. Whatever you are interested in ending - here you will find the answers to all the questions and understand the basic principles and techniques of playing this endgame. The program includes a game program with which you can play or additionally analyze positions. There is a convenient search by position, position elements, figure maneuvers. After studying some endgame theme, we recommend playing some positions against the built-in game program from the course and then look at the author's comments on this example in order to understand what mistakes or endgame techniques you had to use.

  • book

    The program is an electronic edition of the famous five-volume "Chess Ends" by Grandmaster Yuri Averbakh, a leading endgame specialist. Published in the early 80s, the publication immediately became a bestseller, and soon a rarity. In preparing the disc, the original book by Averbach was supplemented and corrected, all positions were checked using game programs and endgame tables. The program covers all types of chess endings, divided into more than 350 topics, which include more than 4,100 commented comments in detail. Test mode helps to consolidate theoretical knowledge. The game and analysis with the built-in master level programs: Dragon, Crafty and Delfi. Search by position fragment, by material ratio, combination of any search criteria. Editing, commenting and adding material. Recommended additionally: Nalimov tables (3-4-5-6 figured, 3 DVD) Endgame practice

  • book

    17.27 $

    RUB

    Study not only how you should correctly play the debut, but also how you should not play. This will help you debut errors and typical pitfalls, not just seen in games. The chess material for the program was compiled by MM Yaroslav Ulko and MM Alexei Mitenkov. Ulko and Mitenkov are well-known Russian chess players. The program is designed to study errors in various debuts (more than 40 debuts).  So, get ready to set traps and do not get into them with the Encyclopedia of Debut Mistakes. More than 1250 training exercises of varying complexity, taken from the actual games played; Built-in game program Crafty; System of text and graphic tips will help the student to find the right solution, which does not immediately come to mind; Online markers assistants; Definition of ELO student depending on his success in performing exercises and collecting statistics. Display in histograms that are easy to read. Thus, it is easy for the student to see how his training is progressing; Possibility for several users to use the program. At the same time, each is an independent rating and other individual statistics; the Program is an excellent assistant to the teacher. It keeps track of time and keeps track of each position played by each student. Minimum system requirements: Windows 95/98/NT/2000/ME, Pentium 75 MHz, 20 Mb RAM, 4 Mb free hard disk space, 4-speed device for CD-ROM or DVD-ROM drive, screen resolution of 640x480 with a color depth of 8 bits mouse.

  • book

    18.20 $

    RUB

    The program includes the following topics: "Typical pawn structures": 1) "Carlsbad" pawn structure; 2) Typical position with a movable pawn center; 3) The Hedgehog; 4) Typical pawn structure with an outpost on the half-open line "d". "Typical tricks of the game in the debut": 1) The Scottish Party; 2) The Spanish Party: Chigorin's Option, Breyer's Variant, Smyslov's and Zaitsev's Variants; 3) Protection of the Caro-Cannes; 4) French defense; 5) Sicilian defense: 2.c3; Scheveningen; Options with e7-e5; Variants with C: f6 gf; 6) English Beginning: Dragon system in the first hand; 1.c4 e5 (without d7-d5); 7) The Dutch defense; 8) Slavic defense: Schlechter's variant, the Meran variant, Botvinnik's variant, the Moscow variant; 9) Gruenfeld Defense: System with Fd1-b3; 10) Catalan beginning; 11) Protection of Nimcovic: Hübner variant, Central variant; 12) Old Indian protection: Closed pawn center; 13) The Volga gambit. About 600 examples to study; 1000 examples for practice, 400 for playing; Elo calculation; Complete statistics for solving tasks. Print jobs and topics.

  • book

    72.83 $

    RUB

    5 programs on 1 CD. A unique program that reveals the main methods and game plans for white and black in all major debuts. Separate five parts of the "Middlegame Encyclopedia" are assembled on one disk under a new single software shell! The author of the material for the study is MG Kalinin. About 3000 lectures for study and 3000 exercises for the solution. Difficulty level: from the 3rd level to the master. ANALOGUE IN THE BOOK VARIANCE IS NOT!

  • book

    18.20 $

    RUB

    Программа является продолжением популярной Энциклопедии Миттельшпиля, Том I. Материалы, вошедшие в I и II части не дублируют друг друга. Автор программы - МГ Александр Калинин. Компакт диск включает типовые приемы игры в дебюте и наиболее популярные дебюты. В Энциклопедии рассмотрены следующие дебюты: Сицилианская защита (Дракон, вариант Найдорфа, вариант Паульсена), Испанская партия, Разменный и Открытый варианты, Королевский гамбит, Итальянская партия, Гамбит Эванса, Защита Уфимцева, Защита Алехина, Ферзевый гамбит, Защита Нимцовича, Новоиндийская защита, Модерн-Бенони. Теоретический раздел содержит более 650 примеров, подробно прокомментированных и распределенных по темам. Более 600 упражнений для решения позиций. Каждая из 150 наиболее распространенных позиций предполагает один или несколько наилучших ходов, типичных для конкретного варианта и встречавшихся в реальных партиях мастеров и гроссмейстеров. Пока вы пытаетесь решить ту или иную позицию, программа дает вам текстовые и графические подсказки и отвергает неверные ходы. На помощь приходят и оналайновые маркеры-помощники. Ваш рейтинг выстраивается в соответствии с вашими успехами и меняется после каждого разыгранного примера. Программа определяет ваш ELO в зависимости от ваших успехов в выполнении упражнений, а также собирает статистику. Отображение ее вы увидите в гистограммах, простых для чтения. Таким образом, ученику легко проследить, как продвигается его обучение. Устанавливайте тип и цвет фигур по вашему усмотрению, выбирайте на вкус фон и шрифт. У вас есть возможность тренироваться, играя против встроенной игровой программы Crafty. Кроме того, возможно подключение и использование игрового модуля Shredder 4. Предусмотрена печать любого материала (как теоретического, так и практики). Вам не потребуется никакого дополнительного софта. Минимальные системные требования: Windows 95/98/NT/2000/ME, Pentium-75 МГц, 20 Mb RAM, 15 Mb свободного места на жестком диске, 4-скоростное устройство для чтения компакт-дисков или DVD-дисков, разрешение экрана 640х480 с глубиной цвета 8 бит, мышь.

  • book

    18.20 $

    RUB

    Typical plans and methods of playing in popular debuts: 1) Russian party. 2) The Spanish Party: Counterattack Marshall, Anti-Marshall. 3) Scandinavian defense 4) Sicilian defense: Closed variant, Variants with 3.Cb5: Moscow, Rossolimo. 5) Adopted queen gambit: 3. Kf3 Kf6 4. e3 and 3. e4 6) Gruenfeld's defense: 4. cd Kd5 5. e4 Kc3 6. bc 7) The debut of the queen pawns: 3. Cg5 (1.d4 Kf6 2. Kf3 e6 3. Cg5; 2 ... g6 3. Cg5) 8) Reti's debut 9) The Old Indian beginning. 550 lectures for study; 500 examples for practice; 150 for playing. Level - from the 3rd level to the master. Built-in game program Crafty. Print lectures and exercises. Full statistics of decisions. Calculation of ELO. Test mode.

  • book

    The Spanish party (ganbit Janisha, the Archangelian variant) The protection of two horses, the French defense (3. e5 and 3. Kc3 Kf6 4. Cg5) Sicilian defense (version of Rauser) Defense of Caro-Cann (3.e5) Old Indian defense (Classical system, system Zemisz, the system with g3 and the Averbakh system) The protection of Nimcovic (the Rubinstein system) The Slavic defense (4 ... dc and the Chebanenko variant) The queenside gambit (TMB) The English origin (1. c4 c5 2. Kf3 Kf6 3. d4 cd 4. Kd4) Indian protection (1. d4 Kf6 2. c4 d6 3. Kf3 Kbd7 4. Kc3 e5). 560 lectures for study; 530 examples for practice; 150 for playing. Level - from the 3rd level to the master. Built-in game program Crafty. Print lectures and exercises. Full statistics of decisions. Calculation of ELO. Test mode.