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  • Author:
    Kalinichenko

    This new book by the many-times world champion Anatoly Karpov and the author of more than fifty books, grandmaster Nikolay Kalinichenko, is devoted to one of the most complicated and strategically deep openings & mdash; the Queen's Gambit Declined. Using games played by the strongest grandmasters, it describes the interesting ideas which have appeared in the main development systems of this opening. Along with games from recent years, the book presents the most important encounters from the chess heritage. And of course, it includes games by Anatoly Karpov himself & mdash; a great expert on the Queen's Gambit, who generously shares with the reading his unique understanding of the concepts involved. The book is aimed at strong players, but it will also be of interest to a wide range of chess enthusiasts.

    36.00 $
  • Author:
    Ezhov

    Grandmaster Carlos Torre – like a chess comet; his genius flashed dazzlingly and quickly went out in the chess firmament! He – the author of the most famous “mill” in the history of chess, the 2nd world champion Emanuel Lasker fell into its merciless millstones. The authors spoke about the life and work of the Mexican genius (the book contains 25 commentated games by K. Torre). Torre’s book “How a Chess Player is Formed” is presented, an essay by international master Yaroslav Prizant about Torre’s attack in modern practice. In the section "Play like Torre" – 36 instructive examples from his practice to solve. Finally, there is an interview with Carlos Torre, conducted by Gabriel Velasco in 1977. Working with the book will give readers not only aesthetic pleasure, but will also help improve their skills.

    18.33 $
  • Author:
    Galkin

    The book by grandmaster and experienced coach Alexander Galkin is  the final link in a series of publications by the author, directed  to study the classical endgame using examples of modern games   grandmasters. This time the subject of the study – light piece endgames. Clarification of the methodology for working on this stage of the game, as well as the main features and methods of playing such endings. Examples  taken from the practice of modern grandmasters and dated back to 2020-2023. The author offers the reader the most recent and unique information. The material is structured in such a way that the reader can get the maximum  benefit from studying the examples offered by the author  queen endings and its  other derivatives. The book is aimed at advanced chess players, is useful for coaches and can be recommended to a wide range of chess fans

    18.33 $
  • Author:
    Fine

    In the vast ocean of chess literature there are relatively few books about the endgame, and only a few of them can be considered true chess classics. And the most outstanding among the classics — Reuben Fine's book "Basic Chess Endings". Reuben Fine (1914−1993) was for a long time one of the best chess players in the world. As an author, Fine showed himself to be an excellent analyst who understood the full depth and peculiarities of the endgame. Having studied various types of standard positions, Fine established useful rules for practical play and proved himself to be an experienced teacher who, using skillfully chosen examples, was able to teach the reader all the necessary lessons and introduce him to the basic ideas of the endgame. Many generations of chess players in different countries of the world keep copies of “Basic Chess Endings”. For example, Mikhail Botvinnik considered Fine's work the most worthy of all that had ever been written on endgame theory.

    35.00 $
  • Author:
    Kostrov

    Hundreds of thousands of novice chess players have held in their hands the solution books of “1000 chess problems” for the 1st, 2nd and 3rd years of study. These collections became winners of the “Chess Vseobuch of Russia” competition. We decided to combine our three books into one so that the future grandmaster would have more opportunities for improvement and choice of material. It will also be easier for students and coaches to regulate the speed of the material. In the first parts of our book, novice chess players will get acquainted with all possible types of checkmates. Then, future grandmasters will learn to deliver magnificent double blows with a queen and a knight, promote a pawn to a queen. Studying according to this solution book, you will also master the pin, learn to cover yourself from the enemy's pieces, block the enemy's forces, destroy the most reliable fortresses, distract and entice his royal majesty and much more. Work with the book as with a textbook, and do not forget to write down the solutions under each diagram! The correct solutions are at the end of the book. For the widest range of chess fans.

    15.75 $
  • Author:
    Galkin

    The book by grandmaster and experienced coach Alexander Galkin is dedicated to the strongest piece on the chessboard – to the queen. Using the example of episodes from games of modern grandmasters (the vast majority of games date back to 2020-2023) and his own grandmaster practice, the author tries to generalize, and in some places even clarify the methodology for understanding and playing queen endings, as well as other types of endgames with the presence of queens ) On the desk. The book presents various ratios of material – “queen against queen”, “queen and minor piece against queen and minor piece”, “queen and rook against queen and rook”, “queen against two rooks”, “queen against rook and pawns”, “ queen against a rook and a minor piece”, “two queens against two queens” – practically the entire spectrum of encountered endgames of this type. The material is structured in such a way that the reader can get maximum benefit from studying the examples of queen endings and its other derivatives offered by the author. The book is aimed at advanced chess players, is useful for coaches and can be recommended to a wide range of chess fans.

    18.33 $
  • Author:
    Bologan

    The 2nd edition, revised and supplemented, of the popular monograph, which is dedicated to one of the most combat modern debuts – the Old Indian defense. The author meticulously builds the entire defensive line of black (including on the territory of "adjacent" openings, such as the English beginning or the London system), explains standard plans and tactical techniques, offers a number of novelties in current schemes. Carefully selected positions for the solution will help the reader to consolidate the acquired knowledge. The book is addressed to chess players of any level, since the laws of Old Indian are the same for both amateurs and super grandmasters.

    21.67 $
  • Made in Holland. Chess computer "Centaur" easy to use. You can easily install any language. Using the touch panel  40x40 cm (cell size 48 x 48 mm) you can easily move the figures. The sensors will record strokes. The board has a capacious rechargeable internal battery. The uniqueness of the computer is that it quickly adapts to  your playing strength (from beginner to grandmaster) so that you have the right opponent. Centaur will help you analyze the game so as not to make the same mistakes and improve your chess skill. Please note, computer is not compatible to connect to your PC or online chess. The set includes USB cable and DGT electronic chess pieces . Height of the king is 86mm.  

    1553.60 $
  • Author:
    Chandler

    The set consists of the book Chandler M. Chess for Children (gift edition) and the hero of this book - Marty the dragon (Dragon is the symbol of 2024). LEARN CHESS with the Very Big Dragon Marty! Using this entertaining book, your child will quickly and easily learn to play chess – the world's most popular strategy game that develops logical thinking. The rules are explained clearly and clearly, step by step, from scratch. The lessons reinforce the fun conversations between the boy Petya and his favorite dragon Marty, who calls himself the Very Big Dragon. In many countries, chess is recognized as a useful means of developing creative thinking in children. Although they are considered a complex and even mysterious game, the rules are quite simple. It doesn't take long to understand how the pieces move, and even a five-year-old child can enjoy chess. And children really like to beat their friends and relatives! Enlarged format (210x290 mm) The cute green dragon, the symbol of 2024, symbolizing strength, generosity, courage and endurance, is the hero of the book, which explains the rules of the chess game. The dragon has a suction cup, and you can use it to hang the toy on a glossy surface, on a window or refrigerator. Made of soft fabric,  has a height of 20 cm and a length of 26 cm.

    27.33 $
  • Author:
    Bezgodov

    The youngest first–grader in the USSR, the world champion among young men, a participant in the candidates tournament at the age of 19 - Boris Spassky's rise was rapid. And then fate gave the brilliant chess player a test of strength: he stumbled twice at the decisive moment and remained beyond the threshold of interzonal tournaments ... Only ten years after his first great success, Spassky managed to pass all the qualifying tests and earn the right to a match for the crown, but he failed to defeat the Iron Tigran Petrosian the first time. It took three more years of super–efforts: by Sisyphus he rose again to the foot of Olympus and did not miss a second chance - in 1969 he became the Tenth king of chess! An essay about the life of Boris Vasilyevich and his sporting path full of ups and downs was written by Dmitry Oleynikov, Candidate of Historical Sciences, curator of the Chess Museum of the Chess Federation of Russia. 70 beautiful and instructive games of Spassky were commented on by the champion of Russia in 1993, the famous author and theorist grandmaster Alexey Bezgodov, as well as grandmaster Dmitry Kryakvin and FIDE master Steve Giddins. The preface was written by the 14th world champion Vladimir Kramnik. For a wide range of chess fans.

    21.67 $
  • more

CD / DVD

  • book

    17.27 $

    RUB

    This course is designed for chess players of the III-I categories and introduces the theory and methods of the game in the most acute and fundamental versions of the Sicilian defense that arise after moves 1. e4 c5 2.Кf3 d6 3.d4. The theoretical review of relevant options contains more than 200 examples and is supported by a large number of new exercises: 272 exercises on the Dragon Option, 248 on the Najdorf Option, 100 on Scheveningen and 60 on the Rauser Attack. This course will be useful to all chess players playing the Sicilian defense, both white and black. The game program will allow to consolidate knowledge by playing emerging positions.

  • book

    17.27 $

    RUB

    This course is designed for chess players of III-I categories and introduces the theory and methods of the game in the most acute and fundamental variants of the Sicilian defense that arise after moves 1.e4 c5 2.Кf3 Кс6. A theoretical overview of relevant options contains about 200 examples. The practice section contains 300 exercises for the Paulsen system, the Rossolimo version (systems with Bb5) and the Chelyabinsk version. This course will be useful to all chess players playing the Sicilian defense, both white and black. The game program will allow to consolidate knowledge by playing emerging positions.

  • book

    17.27 $

    RUB

    The program was prepared on the basis of the famous textbook of the Honored Trainer of the RSFSR Viktor Golenishchev "Training of Young Chess Players of the First Rank". The material is supplemented by examples from the games of leading chess players played in major competitions of recent years, and is planned in the form of chess lessons. The curriculum is designed for 75 lessons with homework. The theory section includes over 290 examples. The additional section "Practice" includes 750 tasks of varying difficulty.

  • book

    17.27 $

    RUB

    The program was prepared on the basis of the famous textbook of the Honored Trainer of the RSFSR Viktor Golenishchev "Training of young chess players of the 2nd category." The material is supplemented by examples from the games of leading chess players played in major competitions of recent years, and is planned in the form of chess lessons. The curriculum is designed for 75 lessons with homework. The theory section includes over 400 examples. The additional section "Practice" includes more than 200 tasks of varying complexity.

  • book

    17.27 $

    RUB

    The program is based on the book: Estrin, Kalinichenko, “Chess Debuts. Full course » All openings are commented in detail and given the best options, as well as sample parties, building debut tables, all kinds of searches, print adding material Commenting chess tree, analysis, game. Recommended additionally: Encyclopedia of Debut Errors

  • book

    17.27 $

    RUB

    Основные планы и методы игры в типовых структурах и основных дебютах: «Типовые пешечные структуры»: 1) «Карлсбадская» пешечная структура; 2) Типовая позиция с подвижным пешечным центром; 3) «Еж»; 4) Типовая пешечная структу

  • book

    17.27 $

    RUB

    Шахматная Школа История шахмат насчитывает более десяти веков. Эта древняя игра сочетает в себе элементы науки, искусства и спорта. Шахматы способствуют развитию фантазии и концентрации внимания, воспитанию характера и воли, приучают логически мыслить. Научиться играть в шахматы не поздно в любом возрасте. Программа "Шахматная школа" рассчитана на детей и взрослых, делающих первые шаги в шахматах. Программа прекрасно подходит как для индивидуального обучения, так и для работы в классах с большим количеством учеников. Обучающий материал подготовлен заслуженным тренером России гроссмейстером Юрием Разуваевым, который в 70-е годы был одним из тренеров Анатолия Карпова. В нее входят три больших самостоятельных курса, которые можно изучать как последовательно, так и выборочно. В курсе "Правила шахматной игры" собран обширный теоретический материал, подкрепленный практическими заданиями. Обучающемуся предлагается, во-первых, изучить правила и приемы игры. Курс "Развитие интеллектуальных способностей" развивает воображение, логическое мышление и концентрацию внимания. С курсом "Игра с программой" вы закрепите полученные навыки и отточите мастерство в сражениях с компьютером. В "Шахматную Школу" встроена игровая программа, предполагающая игру с любой позиции на различных уровнях. Играя с компьютером, как с оппонентом, вы окунетесь в атмосферу шахматной партии и почувствуете азарт настоящего игрока. Вашему вниманию будет предложено 700 учебных примеров для самопроверки. Программа задает сложность и число упражнений, указывает на ошибочные решения, дает подсказки, начисляет очки за решенные задания с учетом ошибок, автоматически «следит», чтобы пользователь делал ходы по правилам. При обучении автоматически фиксируются все успехи и промахи, допущенные учеником. После выполнения каждого задания на экран выводится подробная статистика, позволяющая судить о том, к какой теме следует вернуться еще раз и изучению какого материала необходимо уделить дополнительное время. Статистика преподносится в удобном графическом виде по каждому из учеников. В программе используется принцип интерактивности: ученик не является пассивным потребителем информации, от него требуется постоянное активное участие в процессе обучения. Он должен не только думать и запоминать, но и передвигать фигуры, вводить с клавиатуры запись ходов, выбирать из нескольких предложенных вариантов ответа на вопрос правильный и т. д. При решении задач можно получить подсказку или разыграть комбинацию (в этом случае шахматные фигуры как бы "оживают" и начинают сами двигаться по доске). Однако следует учесть, что программа зафиксирует получение помощи и снизит оценку за выполнение упражнения. Если вы все же ошиблись и дали неверный ответ, программа покажет правильное решение. Таким образом действует принцип положительных стимулов и внимание обучающегося не фиксируется на ошибке. Некоторые типы упражнений содержат анимацию, что наверняка придется по вкусу юным шахматистам. Например, если фигуре требуется занять определенную позицию за строго ограниченное количество ходов, то клетки, на которые нельзя становиться, обозначены мухоморами, а та клетка, которой нужно достичь, - клубничкой. Разные виды учебной работы и большое количество анимационных вставок позволяют лучше усвоить достаточно сложный и объемный материал. Программа содержит встроенную систему помощи и подробную документацию. Минимальные системные требования: Windows 95/98/NT/2000/ME, Pentium-75 МГц, 20 Mb RAM, 4 Mb свободного места на жестком диске, 4-скоростное устройство для чтения компакт-дисков или DVD-дисков, разрешение экрана 640х480 с глубиной цвета 8 бит, мышь.

  • book

    17.27 $

    RUB

    A multimedia tutorial for the little ones and more! Dinosaur-Teacher will introduce the child (boy or girl - he distinguishes them! :) with all the basic rules of chess, with chess pieces, their value. He will tell you how to do castling, what is pat, checkmate, will give valuable advice on how to start the game. The program provides exciting assignments to consolidate the training material. The ability to fight different dinosaurs in chess and on the battlefield! Ability to change the design of the board.

  • book

    17.27 $

    RUB

    The program includes about 5000 of the best (who took prizes in drawing up contests) miniature tasks (up to 8 pieces) per mat, classified by the number of moves, the number of figures and authors. Selection of material - Vladimir Kozhakin. Modes & quot; Practice & quot ;, & quot; Game & quot ;, & quot; Test & quot ;. During the solution, the program gives text and graphic hints and rejects incorrect moves. The program calculates ELO depending on the success of the solution, and also collects detailed statistics for solving tasks. Settings for the speed of movement of figures, color and size of fonts and boards. Printing positions. Built-in game program master level Crafty 19 for playing from any position.

  • book

    17.27 $

    RUB

    "Chess combinations" are a continuation of "Chess tactics". The program contains about 1200 tasks of varying difficulty (from rank III to the CCM), broken down into topics in accordance with the basic tactics: Bundle, Distraction, Attraction, Overlap, Double Strike, etc. "Chess combinations" will take you along the steps of chess mastery from mastering the basics of knowledge of chess tactics, to the quite solid level of ELO 2100-2200, which in practice corresponds to the candidate master. * Features: Modes "Practice", "Game", "Test". During the solution, the program gives textual and graphical hints and rejects wrong moves. * The program calculates ELO depending on the success of the solution, and also collects detailed statistics on the solution of tasks. * Printing assignments. * Built-in master level game program for playing from the current position. * Ability to change colors and flank.

  • book

    17.27 $

    RUB

    If you are a beginner, you must be able to protect your pieces from being captured and take them out of attack if you want to improve your game! This training course contains about 3,000 one-step exercises with a large number of pieces on the board. A large number of exercises makes this course an excellent tool for quickly learning beginner chess players. Even if you study and decide 20% of the exercises, you will significantly improve your chess “vision” and stop “yawning” the pieces! All exercises are taken from practical games and are divided by the name of the figures and the level of complexity. • Solution examples • View rating changes • Tracking the course of training multiple users • Playing against the chess program from the current position • Print jobs

  • book

    17.27 $

    RUB

    If you are a beginner, you should not miss the opportunity to take advantage of your opponent! This training course contains more than 5,800 one-step exercises with a large number of pieces on the board. A large number of exercises and ease of use allows you to quickly train novice chess players much faster than any book! Even if you study and decide 20% of the exercises, you will significantly improve your chess “vision” and stop “yawning” the pieces! All exercises are taken from practical games and are divided by the name of the figures and the level of complexity. • Solution examples • View rating changes • Tracking the course of training multiple users • Playing against the chess program from the current position • Print jobs