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  • Author:
    Blokh

    The answer book of an international grandmaster and an experienced coach (among whose students is A. Grischuk) Bloch's Maxim contains over 1200 combinations from practical games and specially compiled examples. All tasks are characterized by intense struggle, in which the goal is achieved by single moves. The book is intended for both young and adult amateurs, and for masters. The arrangement of examples by topic allows you to use the book not only as a task book, but also as a textbook. Of particular interest are over two hundred specially compiled by the author overstressed positions in which white wins the only way during the course of white, and black wins during the course of black. These examples, as well as over 50 fragments from the parties of the author and his students, are published for the first time.

    21.67 $
  • Author:
    Bologan

    The Caro-Kann defense is one of the most popular modern openings, which is firmly included in the repertoire of most elite chess players. The author of the book, a well-known grandmaster and theorist, offers a full repertoire for black in response to 1.e4, explains in detail the main strategic ideas of each option and gives the exact order of moves, offers a number of novelties in current schemes. In each chapter, alternative plans for black are considered, so that the reader can make a choice according to his taste, and it was more difficult for the opponent to prepare. Much attention in the monograph is paid to correspondence games in which players use all the achievements of modern technology. All analyses during the work on the manuscript are checked on powerful computers. Carefully selected positions for the solution will help the reader to consolidate the acquired knowledge. The 2nd edition supplements the section with the 10 most interesting current parties. The book is addressed to chess players of any level – from amateurs to professionals.  

    21.67 $
  • Author:
    Kalinichenko

    This new book by the many-times world champion Anatoly Karpov and the author of more than fifty books, grandmaster Nikolay Kalinichenko, is devoted to one of the most complicated and strategically deep openings & mdash; the Queen's Gambit Declined. Using games played by the strongest grandmasters, it describes the interesting ideas which have appeared in the main development systems of this opening. Along with games from recent years, the book presents the most important encounters from the chess heritage. And of course, it includes games by Anatoly Karpov himself & mdash; a great expert on the Queen's Gambit, who generously shares with the reading his unique understanding of the concepts involved. The book is aimed at strong players, but it will also be of interest to a wide range of chess enthusiasts.

    36.00 $
  • Author:
    Kalinichenko

    The vast majority of opening guides are written for adult readers. This book is also devoted to the theory but it is junior. The structure of the book is simple and attractive: openings are examined using examples from actual games, each of which is presented in the form of a lesson with its own name. Several such lessons form an opening theme, and the examination of each theme concludes with exercises. In each opening, attention is drawn to its characteristic tactical and strategic ideas of combinations for independent solution strictly corresponds to the opening theme. Written in clear and easy language, the book is furnished with a large number of diagrams. Colored explanatory arrows on the diagrams and the selection of individual pages with a colored background make the book easier to understand. Regular work solve two problems: deepen the student's knowledge and develop his tactical vision, thus improving his skill and results.

    28.80 $
  • Author:
    Bogdanovich

    50.00 $
  • Author:
    Karoii

    50.00 $
  • Author:
    Fine

    In the vast ocean of chess literature there are relatively few books about the endgame, and only a few of them can be considered true chess classics. And the most outstanding among the classics — Reuben Fine's book "Basic Chess Endings". Reuben Fine (1914−1993) was for a long time one of the best chess players in the world. As an author, Fine showed himself to be an excellent analyst who understood the full depth and peculiarities of the endgame. Having studied various types of standard positions, Fine established useful rules for practical play and proved himself to be an experienced teacher who, using skillfully chosen examples, was able to teach the reader all the necessary lessons and introduce him to the basic ideas of the endgame. Many generations of chess players in different countries of the world keep copies of “Basic Chess Endings”. For example, Mikhail Botvinnik considered Fine's work the most worthy of all that had ever been written on endgame theory.

    35.00 $
  • Author:
    Kostrov

    Hundreds of thousands of novice chess players have held in their hands the solution books of “1000 chess problems” for the 1st, 2nd and 3rd years of study. These collections became winners of the “Chess Vseobuch of Russia” competition. We decided to combine our three books into one so that the future grandmaster would have more opportunities for improvement and choice of material. It will also be easier for students and coaches to regulate the speed of the material. In the first parts of our book, novice chess players will get acquainted with all possible types of checkmates. Then, future grandmasters will learn to deliver magnificent double blows with a queen and a knight, promote a pawn to a queen. Studying according to this solution book, you will also master the pin, learn to cover yourself from the enemy's pieces, block the enemy's forces, destroy the most reliable fortresses, distract and entice his royal majesty and much more. Work with the book as with a textbook, and do not forget to write down the solutions under each diagram! The correct solutions are at the end of the book. For the widest range of chess fans.

    15.75 $
  • Chess was invented in the 5th century AD in India and spread throughout the world. The uniqueness of this game is that it still covers the minds of everyone - from young to old! Chess combines elements of science and sports. They develop logic, perseverance, attentiveness, analytical thinking and memory.  Checkers is a fun, dynamic and relatively simple game. Every country in the world has it. It is comparatively easier to find a partner here than in chess. Backgammon – one of the oldest known board games. It is known that it came to us from the East. First, you need to master the basic techniques, so that later you can boldly apply various tricks during the game.  Cage length: 4.5 cm. King height: 8.8cm King base diameter: 2.8 cm The length and width of the field when unfolded: 44 X 44 cm. Material: wood Country of origin: China.

    84.48 $
  • Author:
    Franco

    In his new book, grandmaster Zenon Franco deeply analyzes the 69 instructive victories of the 11th world champion Robert Fischer. The book is not overloaded with options, the emphasis – with detailed explanations in a move-by-move style, creating an ideal platform for learning chess. In the "reference" At points in each game, the reader is offered test questions, which helps both the practical study of key techniques of the chess game and the reliable assimilation of acquired knowledge. Questions and answers engage the reader in the learning process and help him track his growth in chess strength. The appendix provides a critical analysis of the unsatisfactory translation of Robert Fisher's famous book “My 60 Memorable Games.”

    23.33 $
  • more

CD / DVD

  • book

    20.72 $

    RUB

    This disc is a collection of the most popular board games. Chess and checkers, backgammon and solitaire games are a wonderful entertainment for those who like to spend time excitingly and with good for the mind. This collection of the best board games will bring users real intellectual pleasure. The multiplayer mode will allow you to play against a computer opponent or face off with friends. Content:     * Chess     * Checkers     * Chinese checkers     * Locked down!     * Snakes and ladders     * Pachisi     * Backgammon     * Reversi     * Tapeworm     * Mill     * Catch a hat Product Features:     * 3 difficulty levels     * 2 kinds of camera     * 3D graphics     * Multiuser mode on one computer System requirements:     * Microsoft® Windows® 98SE / 2000 / Me / XP operating system     * Pentium® 500 MHz Processor     * 64 MB RAM     * 150 MB of free hard disk space     * 3D video adapter with 16 MB memory     * 640x480 screen resolution with 16-bit color depth     * Sound device compatible with DirectX®     * CD reader OFFICIAL DISTRIBUTION

  • book

    28.79 $

    RUB

    Fundamental program to study the endgame. The endgame is the final, but very important part of the chess game. It is in the endings that the outcome of the game is most often determined. You can have a good debut and a middlegame, and miss a significant advantage or not save a slightly worse, but draw position in the endgame. The section for studying this program includes 627 examples - the theoretical material of the eponymous best-selling book of grandmaster Alexander Panchenko, which discusses all the main types of endings and the principles of their playing. The section for solution - the Endgame Workshop - was prepared by the international master of correspondence Alexander Alpert and includes more than 2450 tasks taken from real games, endgame sketches and specially composed examples, classified according to 500 endgame topics! The function of changing color and flank increases the number of tasks by 4 times! Material level: from 4th rank to grandmaster! Options: CD in DVD box with user manual.

  • book

    69.10 $

    RUB

    Chapter 1: Advance Variation – 5…Bd7 followed by …Nge7 and …Nf5. Chapter 2: Tarrasch – 3…Nf6 White plays 5 f4. An early …a5. Chapter 3: Tarrasch – 3…Nf6 White plays 5 Bd3 and 7 Ne2. Black replies 11…Qc7. Chapter 4: T

  • book

    17.27 $

    RUB

    The program was prepared on the basis of the famous textbook of the Honored Trainer of the RSFSR Viktor Golenishchev "Training of Young Chess Players of the First Rank". The material is supplemented by examples from the games of leading chess players played in major competitions of recent years, and is planned in the form of chess lessons. The curriculum is designed for 75 lessons with homework. The theory section includes over 290 examples. The additional section "Practice" includes 750 tasks of varying difficulty.

  • book

    17.27 $

    RUB

    The program was prepared on the basis of the famous textbook of the Honored Trainer of the RSFSR Viktor Golenishchev "Training of young chess players of the 2nd category." The material is supplemented by examples from the games of leading chess players played in major competitions of recent years, and is planned in the form of chess lessons. The curriculum is designed for 75 lessons with homework. The theory section includes over 400 examples. The additional section "Practice" includes more than 200 tasks of varying complexity.

  • book

    Shredder 10 is an absolute champion in the number of titles and high-profile victories among chess programs, a nine-time champion of international championships and tournaments. Shredder 10 will allow any chess player, professional or amateur, to choose a suitable virtual opponent, to choose the tactics most effective for victory and, as a result, to significantly increase the level of skill.

  • book

    117.46 $

    RUB

    New version of Rybka 4.1  World Champion in Chess Computer Programs 2007-2010  Estimated Elo score is 3200  World Chess Champion 960  Modern graphical user interface specially designed for Rybka  Make the most of all Rybka features.  Chess Support 960  Multivariate analysis (with a limited assessment) Game against computer  Automatic rating calculation  Material handicap  Handicap by rating (900-3200)  Starting a game from any position  Flexible time management system Unprecedented Analysis Capabilities  Endless analysis  Batch analysis  Search for blunders  Interactive Deep Analysis (IDeA) - The Latest Advanced Analysis Method  Deferred analysis Chess engine support  UCI (Universal Chess Interface) Support  WinBoard Interface Support  Compatible with 32 and 64-bit chess engines (64-bit engines require a 64-bit version of Windows) Engine Tournaments Mode Databases, debut libraries and data available on the Internet  Base 4,700,000 lots (as of 03/01/2011)  Online access to Nalimov's endgame tables (3-6 figured)  Game on the "Chess Planet" with automatic saving of games to the base Options: DVD in a box with an insert, a printed user manual 64 pages. System requirements: RAM 256 MB, 4 GB free hard disk space, Windows XP / Vista / 7

  • book

    17.27 $

    RUB

    The program is based on the book: Estrin, Kalinichenko, “Chess Debuts. Full course » All openings are commented in detail and given the best options, as well as sample parties, building debut tables, all kinds of searches, print adding material Commenting chess tree, analysis, game. Recommended additionally: Encyclopedia of Debut Errors

  • book

    28.79 $

    RUB

    The program includes 18 themes: Advantage in development, Advantage in space, Attack on the king, Attack on the queenside, Defense and counterattack, Weak and strong fields, Open lines and diagonals, Arrangement of pawns, Center, Arrangement of pieces, Exchange, Positional sacrifice, Isolated Queen's pawn, Pawn pair c3 + d4 (c6 + d5) on half-open lines, Hanging pawns, Prevention, Principle of two weaknesses, Plan.

  • book

    17.27 $

    RUB

    Основные планы и методы игры в типовых структурах и основных дебютах: «Типовые пешечные структуры»: 1) «Карлсбадская» пешечная структура; 2) Типовая позиция с подвижным пешечным центром; 3) «Еж»; 4) Типовая пешечная структу

  • book

    20.72 $

    RUB

    Training program on the art of chess tactics. Designed for the development of combinational vision and counting abilities of a chess player. The chess material was prepared by the correspondence grandmaster M. Bloch. More than 1200 tasks classified by three criteria: Tactical methods, Combination motives, Difficulty. Test mode. Statistics of the solution of tasks. Board size adjustment.

  • book

    103.64 $

    RUB

    How do you do your opening training? Do you try in vain to commit to memory sequences of moves as far as move 15 or even 20? Do you work your way through thick tomes in order to laboriously collect the most important information? Or do you simply keep on playing the same opening, just because by chance you learned a little about it years ago and because it is in any case too complicated and time-consuming to learn something new? Or do you simply not bother with opening theory, but continue to be annoyed about being at a disadvantage before you really get into the game proper? Fortunately there is no need for opening training to be like that, because for all those who are looking for a compact and entertaining survey of the openings, there are now the new ChessBase Opening Tutorials.