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  • Author:
    Kostrov

    Hundreds of thousands of novice chess players have held in their hands the solution books of “1000 chess problems” for the 1st, 2nd and 3rd years of study. These collections became winners of the “Chess Vseobuch of Russia” competition. We decided to combine our three books into one so that the future grandmaster would have more opportunities for improvement and choice of material. It will also be easier for students and coaches to regulate the speed of the material. In the first parts of our book, novice chess players will get acquainted with all possible types of checkmates. Then, future grandmasters will learn to deliver magnificent double blows with a queen and a knight, promote a pawn to a queen. Studying according to this solution book, you will also master the pin, learn to cover yourself from the enemy's pieces, block the enemy's forces, destroy the most reliable fortresses, distract and entice his royal majesty and much more. Work with the book as with a textbook, and do not forget to write down the solutions under each diagram! The correct solutions are at the end of the book. For the widest range of chess fans.

    15.75 $
  • Author:
    Galkin

    16.67 $
  • Author:
    Blokh

    The answer book of an international grandmaster and an experienced coach (among whose students is A. Grischuk) Bloch's Maxim contains over 1200 combinations from practical games and specially compiled examples. All tasks are characterized by intense struggle, in which the goal is achieved by single moves. The book is intended for both young and adult amateurs, and for masters. The arrangement of examples by topic allows you to use the book not only as a task book, but also as a textbook. Of particular interest are over two hundred specially compiled by the author overstressed positions in which white wins the only way during the course of white, and black wins during the course of black. These examples, as well as over 50 fragments from the parties of the author and his students, are published for the first time.

    21.67 $
  • Author:
    Getmanchuk

    16.67 $
  • Magnetic road chess: folding board-case made of artificial leather, tablet-figures with a convex image. Wallet size 19x22 cm. The playing field is 15.5 x 15.5 cm. Cell 2x2 cm.

    51.72 $
  • Author:
    Kasparov

    41.67 $
  • The height of the king is 95 mm, the diameter of the base of the king is 42 mm. Currently used in tournaments of the Central House of Chess Players. The kit is sold without a board.

    47.50 $
  • Author:
    Vysotsky

    20.00 $
  • Author:
    Bogdanovich

    50.00 $
  • Author:
    Galkin

    The book by grandmaster and experienced coach Alexander Galkin is  the final link in a series of publications by the author, directed  to study the classical endgame using examples of modern games   grandmasters. This time the subject of the study – light piece endgames. Clarification of the methodology for working on this stage of the game, as well as the main features and methods of playing such endings. Examples  taken from the practice of modern grandmasters and dated back to 2020-2023. The author offers the reader the most recent and unique information. The material is structured in such a way that the reader can get the maximum  benefit from studying the examples offered by the author  queen endings and its  other derivatives. The book is aimed at advanced chess players, is useful for coaches and can be recommended to a wide range of chess fans

    18.33 $
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The book of the young chess player

Publisher: Ferdinand

paper book

5.53 $

RUB

Description:

This book was recognized as the best in a competition held by the USSR Central Chess Club with the aim of creating a training manual for young chess players. The author, an experienced master of chess and an educator, has managed to explain the difficult questions of a chess struggle in an easy and accessible manner. In this book, the theory of chess is presented with a practical bias. The young reader will find tips on how to study theory, how to consolidate theoretical knowledge with the help of training games, how to prepare for competitions and how to play them.

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