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  • Made in Holland. Chess computer "Centaur" easy to use. You can easily install any language. Using the touch panel  40x40 cm (cell size 48 x 48 mm) you can easily move the figures. The sensors will record strokes. The board has a capacious rechargeable internal battery. The uniqueness of the computer is that it quickly adapts to  your playing strength (from beginner to grandmaster) so that you have the right opponent. Centaur will help you analyze the game so as not to make the same mistakes and improve your chess skill. Please note, computer is not compatible to connect to your PC or online chess. The set includes USB cable and DGT electronic chess pieces . Height of the king is 86mm.  

    1553.60 $
  • Author:
    Fisher

    15.00 $
  • The size of the board when folded is 46x23x5 cm. The size of the board when unfolded is 35x35 cm. Cage size is 4.6x4.6 cm  The height of the king is 10 cm. The diameter of the base is 3 cm. Pawn height 5.5 cm. Base diameter 2.8 cm. Weight 1380 g. ART 123 Manufacturer Poland

    183.15 $
  • Author:
    Bologan

    «The idea of continuing the autobiographical book “Steps” has been in the air almost since the moment it was written. Despite the bullet point at the end of the book in the form of a victory over Magnus Carlsen, my chess career continued for another full 14 years, and the subsequent stormy socio-political career is only gaining momentum.” (V. Bologan).  The book contains 75 games commented in detail and a number of fragments. A frank story about the life and professional path, about cooperation with the leading grandmasters and coaches of the world (among them - A. Karpov, G. Kasparov, Yu. Polgar, Zhu Chen, R. Ponomarev, A. Shirov, A. Morozevich, A. Onischuk, A. Ryazantsev, E. Inarkiev, M. Al-Mudakhka, M. Dvoretsky, M. Podgaets, V. Chebanenko, Z. Lanka and others), about political activities in the Parliament of Moldova and about work in FIDE are complemented by numerous photographs.   For a wide range of chess lovers.

    36.67 $
  • Author:
    Zhuravlev

    This tutorial is addressed to those who want to learn to play chess on their own and improve further. The lesson-based method of presentation, as well as numerous exercises, contribute to the consistent assimilation of the rules and laws that form the basis of the chess game. The book contains extensive educational material, which is presented to the reader in accordance with modern pedagogical principles. The purpose of this manual is to train chess players of the III category (rating up to 1800). The textbook can also be used for classes in groups - it covers the material of existing programs of the first year of study in children's and youth chess schools.

    23.33 $
  • Author:
    Ezhov

    Grandmaster Carlos Torre – like a chess comet; his genius flashed dazzlingly and quickly went out in the chess firmament! He – the author of the most famous “mill” in the history of chess, the 2nd world champion Emanuel Lasker fell into its merciless millstones. The authors spoke about the life and work of the Mexican genius (the book contains 25 commentated games by K. Torre). Torre’s book “How a Chess Player is Formed” is presented, an essay by international master Yaroslav Prizant about Torre’s attack in modern practice. In the section "Play like Torre" – 36 instructive examples from his practice to solve. Finally, there is an interview with Carlos Torre, conducted by Gabriel Velasco in 1977. Working with the book will give readers not only aesthetic pleasure, but will also help improve their skills.

    18.33 $
  • Author:
    Bologan

    The Caro-Kann defense is one of the most popular modern openings, which is firmly included in the repertoire of most elite chess players. The author of the book, a well-known grandmaster and theorist, offers a full repertoire for black in response to 1.e4, explains in detail the main strategic ideas of each option and gives the exact order of moves, offers a number of novelties in current schemes. In each chapter, alternative plans for black are considered, so that the reader can make a choice according to his taste, and it was more difficult for the opponent to prepare. Much attention in the monograph is paid to correspondence games in which players use all the achievements of modern technology. All analyses during the work on the manuscript are checked on powerful computers. Carefully selected positions for the solution will help the reader to consolidate the acquired knowledge. The 2nd edition supplements the section with the 10 most interesting current parties. The book is addressed to chess players of any level – from amateurs to professionals.  

    21.67 $
  • Author:
    Galkin

    16.67 $
  • Author:
    Fine

    In the vast ocean of chess literature there are relatively few books about the endgame, and only a few of them can be considered true chess classics. And the most outstanding among the classics — Reuben Fine's book "Basic Chess Endings". Reuben Fine (1914−1993) was for a long time one of the best chess players in the world. As an author, Fine showed himself to be an excellent analyst who understood the full depth and peculiarities of the endgame. Having studied various types of standard positions, Fine established useful rules for practical play and proved himself to be an experienced teacher who, using skillfully chosen examples, was able to teach the reader all the necessary lessons and introduce him to the basic ideas of the endgame. Many generations of chess players in different countries of the world keep copies of “Basic Chess Endings”. For example, Mikhail Botvinnik considered Fine's work the most worthy of all that had ever been written on endgame theory.

    35.00 $
  • Author:
    Getmanchuk

    16.67 $
  • more

Puzzle games for PDAs

20.72 $

RUB

Description:

«Мозаика». Цель игры — передвигая фрагменты картинки нажатием стилуса на каждый из них рядом с пустой ячейкой, собрать данную картинку целиком. Особенность этой игры состоит в том, что Вы можете сами устанавливать количество фрагментов, составляющих картинку. «Pacman». Это классический pacman, В этой игре необходимо убегать от монстров, съедая витамины, при этом есть бонусы. Если Вы съедите бонус-биту, то Вы сами можете некоторое время есть монстров, а съеденные Вами бонус-часики уменьшают скорость передвижения монстров. «Классические пятнашки». Цель игры — передвигая фишки с числами нажатием стилуса на фишку рядом с пустой ячейкой, собрать их в исходную последовательность. Особенность этой игры в том, что, во-первых, Вы можете сами устанавливать размер поля (от 3×3 до 6×6), а, во-вторых, можете одним нажатием стилуса передвинуть сразу несколько подряд стоящих фишек. Выигрышной комбинацией является такая, при которой все фишки выставлены по порядку, причем пустая ячейка стоит последней. «Puzzle». Вы считаете, что у Вас хорошая память? Тогда сыграйте в нашу игру-головоломку. Цель игры следующая: воссоздать целую картинку из ее фрагментов, хаотично разбросанных по игровому полю. «Властелин камней». Цель юры — занять наибольшую область. Игроки ходят по очереди. Флажок игрока, который ходит, подсвечен. При нажатии на шар можно увидеть область, в которой Вы можете сделать ход. Если Вы ходите в соседнюю ячейку, то Ваш шар в нее копируется, в противном случае — просто перемещается. Если после Вашего хода рядом с Вашим шаром оказываются шары противника, то эти шары переходят к Вам. Игра идет до заполнения всего поля или до невозможности одному из игроков сделать ход. Внимание! Программа, записанная на данном диске, предназначена для запуска только на КПК (карманном компьютере), работающем под операционной системой Windows и неработоспособна на обычном персональном компьютере! Данная программа загружается на КПК стандартными средствами загрузки с использованием настольного персонального компьютера или ноутбука. Детальная информация Носитель: 1 CD Язык интерфейса: Русский Минимальные системные требования: Системные требования для КПК: Windows Mobile 2003 SE/5; Процессор 400 МГц или выше; Стилус; Цветной дисплей; Разрешение экрана 240х320 точек. Системные требования для ПК: Windows 98/2000/XP; Pentium 400 МГц или выше; 32 Мб оперативной памяти; Видеокарта; Разрешение экрана 800х600 с глубиной цвета 32 бита; Средства соединения мобильного телефона с настольным ПК (кабель, ИК-порты, Bluetooth или другое оборудование); 8-ми скоростное устройство для чтения компакт-дисков; Клавиатура; Мышь. Издательство Медиа Арт Паблишер, Россия, все товары


Program & quot; Chess School & quot; Designed for children and adults taking their first steps in chess. The program is perfect for both individual instruction and for working in classes with a large number of students. The training material was prepared by the honored trainer of Russia, Grandmaster Yuri Razuvaev, who in the 70s was one of the trainers of Anatoly Karpov. It includes three large independent courses that can be studied both sequentially and selectively. In the course & quot; Chess Rules & quot; Extensive theoretical material has been compiled, supported by practical tasks. The student is invited, firstly, to learn the rules and techniques of the game. Course & quot; Developing Intellectual Abilities & quot; develops imagination, logical thinking and concentration. With the course & quot; Playing with the program & quot; you consolidate the acquired skills and hone your skills in battles with the computer. At & quot; Chess School & quot; built-in game program, which assumes a game from any position at various levels.

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