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  • Author:
    Tal

    21.67 $
  • Author:
    Karoii

    50.00 $
  • Author:
    Galkin

    16.67 $
  • Chess was invented in the 5th century AD in India and spread throughout the world. The uniqueness of this game is that it still covers the minds of everyone - from young to old! Chess combines elements of science and sports. They develop logic, perseverance, attentiveness, analytical thinking and memory.  Checkers is a fun, dynamic and relatively simple game. Every country in the world has it. It is comparatively easier to find a partner here than in chess. Backgammon – one of the oldest known board games. It is known that it came to us from the East. First, you need to master the basic techniques, so that later you can boldly apply various tricks during the game.  Cage length: 4.5 cm. King height: 8.8cm King base diameter: 2.8 cm The length and width of the field when unfolded: 44 X 44 cm. Material: wood Country of origin: China.

    84.48 $
  • Author:
    Chandler

    The set consists of the book Chandler M. Chess for Children (gift edition) and the hero of this book - Marty the dragon (Dragon is the symbol of 2024). LEARN CHESS with the Very Big Dragon Marty! Using this entertaining book, your child will quickly and easily learn to play chess – the world's most popular strategy game that develops logical thinking. The rules are explained clearly and clearly, step by step, from scratch. The lessons reinforce the fun conversations between the boy Petya and his favorite dragon Marty, who calls himself the Very Big Dragon. In many countries, chess is recognized as a useful means of developing creative thinking in children. Although they are considered a complex and even mysterious game, the rules are quite simple. It doesn't take long to understand how the pieces move, and even a five-year-old child can enjoy chess. And children really like to beat their friends and relatives! Enlarged format (210x290 mm) The cute green dragon, the symbol of 2024, symbolizing strength, generosity, courage and endurance, is the hero of the book, which explains the rules of the chess game. The dragon has a suction cup, and you can use it to hang the toy on a glossy surface, on a window or refrigerator. Made of soft fabric,  has a height of 20 cm and a length of 26 cm.

    27.33 $
  • Author:
    Yanvarev

    Igor Yanvarev "Tactical Mastery of a Chess Player. Volume 2. Basics of Calculation Techniques". Andrey Elkov Publishing House, Moscow, 2025 - 392 p. Before you is the second book from the three-volume work by International Master I.K. Yanvarev, a famous trainer, author of the fundamental work "The Old Indian Played by Tigran Petrosian" (2010), which received recognition from readers and was republished abroad. The three-volume work is united by a common idea - tactics and combinations in chess. In fact, this is a turnkey textbook, it explains everything from scratch to an advanced level. The second volume is devoted to the basics of calculation techniques, such topics as the tactical "spectrum" of a position, concentration of attention, inclusion of imagination are considered, the "tree of variations" is interpreted in a new way, the practical component is emphasized - the economy of calculation. A separate chapter allows the reader to assess their ability to calculate variations and outline ways to eliminate weaknesses. Each chapter ends with a large number of carefully selected examples for independent solution. Unlike other similar publications, the author examines chess tactics as a single whole, in combination with strategy and elements of psychology. It is based on the original author's methodology, which has proven itself well when working with chess players of various qualifications. Excellently selected examples, a clear logical structure and consistency in the presentation simplify the understanding of the material. For a wide range of chess fans.

    19.00 $
  • Author:
    Golenishchev

    Like other titles in the Training Program for Chess Players series, this volume is both an excellent textbook for independent study and a powerful training aid for chess coaches. In the view of many experts, no better work of this kind has ever been written. coach and Master of Sport. Golenishchev's programs are still considered. critically important and are successfully employed in chess schools. His teaching methods remain popular in Russia and around the world. Supervised by Editor-in-Chief and former Karpov, this new edition of Golenishchev's classic work is updated to include important games from the recent high-level chess competitions, reflecting modern approaches to the game. OPENING Fragment 1 OPENING Fragment 2

    30.00 $
  • Author:
    Franco

    The book by grandmaster and experienced chess coach Zenon Franco includes 36 instructive attacking games and is divided into four chapters - the king in the center, one-sided castling, opposite-sided castling, and attack-defense-counterattack. Before each game, the opponents are introduced, and a brief description of the events that took place in it is given. Based on the results of the struggle in the game, lessons that are useful to learn from what has been read are listed in a concise form. The book is not overloaded with variations, the emphasis is on detailed explanations in the "move by move" format, which creates an ideal platform for studying chess. At the "support" points of each game, the reader is offered test questions, which helps both the practical study of key chess techniques and the reliable assimilation of the acquired knowledge. Questions and answers involve the reader in the learning process and help him track the growth of his chess strength. For a wide range of chess fans.

    19.00 $
  • Made in Holland. Chess computer "Centaur" easy to use. You can easily install any language. Using the touch panel  40x40 cm (cell size 48 x 48 mm) you can easily move the figures. The sensors will record strokes. The board has a capacious rechargeable internal battery. The uniqueness of the computer is that it quickly adapts to  your playing strength (from beginner to grandmaster) so that you have the right opponent. Centaur will help you analyze the game so as not to make the same mistakes and improve your chess skill. Please note, computer is not compatible to connect to your PC or online chess. The set includes USB cable and DGT electronic chess pieces . Height of the king is 86mm.  

    1553.60 $
  • Author:
    Galkin

    The book by grandmaster and experienced coach Alexander Galkin is dedicated to the strongest piece on the chessboard – to the queen. Using the example of episodes from games of modern grandmasters (the vast majority of games date back to 2020-2023) and his own grandmaster practice, the author tries to generalize, and in some places even clarify the methodology for understanding and playing queen endings, as well as other types of endgames with the presence of queens ) On the desk. The book presents various ratios of material – “queen against queen”, “queen and minor piece against queen and minor piece”, “queen and rook against queen and rook”, “queen against two rooks”, “queen against rook and pawns”, “ queen against a rook and a minor piece”, “two queens against two queens” – practically the entire spectrum of encountered endgames of this type. The material is structured in such a way that the reader can get maximum benefit from studying the examples of queen endings and its other derivatives offered by the author. The book is aimed at advanced chess players, is useful for coaches and can be recommended to a wide range of chess fans.

    18.33 $
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Russian Chess House

Книги издательства:

  • book

    30.00 $

    This collection of wonderful combinations is based on the famous magazine “Chess” published in the USSR. The editorial office was located in Riga, its members included strong Latvian chess players, and the editor-in-chief of the publication for many years was the eighth world champion Mikhail Tal, who always took an active part in the development of the magazine. Perhaps the most popular section among readers has always been “Find the best continuation without moving the pieces.” A fresh dozen of the most beautiful and instructive combinations, mainly from current tournaments, were published on the back cover, and the solutions were given in the next issue.
    The combinations were selected by the editorial team very carefully, because the magazine's circulation was more than 60,000 copies and was distributed in more than 50 countries! This edition includes combinations published in the mentioned section from 1980 to 1990.
    By solving these combinations, you are sure to improve your tactical skills and significantly strengthen your game.

  • book

    12.93 $

    Here is a compilation of the 600 most important standard (exact) positions on the endgame. The textbook consists of eight parts: pawn endings, horsebacks, elephants, an elephant against a horse, mixed figured endings, mate with light figures, rooks, queens and endings with an unusual balance of forces. Complete each section of the job for self-decision, the answers to which you will find at the end of the book.

    Fragment 1

    Fragment 2

  • book

    26.20 $

    Like other titles in the Training Program for Chess Players series, this volume is both an excellent textbook for independent study and a powerful teaching aid for chess coaches. In the view of many experts, no better work of this kind has ever been written.The series was designed as a self-contained training program by Victor Golenishchev, a distinguished Soviet chesscoach and Master of Sport. Golenishchev’s programs are still considered critically important and are successfully employed in chess schools. His teaching methods remain popular in Russia and around the world.

    Supervised by Editor-in-Chief and former World Chess Champion Anatoly Karpov, this new edition of Golenishchev’s classic work is updated to include important games from recent high-level chess competitions, reflecting modern approaches to the game.

    Fragment 1

    Fragment 2

  • book

    14.07 $

    The fourth world champion Alexander Alekhine has gone down in history not

    only as the winner of numerous tournaments and matches and the creator of

    hundreds of chess masterpieces. He is also rightly regarded as one of the

    most outstanding analysts of all time. Alekhine’s annotations are

    distinguished by their depth and objectivity, and a clear explanation of the

    ideas inherent in a position. In this edition for the first time ALL

    Alekhine’s games with his own annotations have been compiled. At present

    many of them can be found only in old magazines, and some have not

    previously been published in English.

    In the editorial notes the achievements of modern computer analysis (italicized)

    have been incorporated.

    pdf file

     

  • book

    14.07 $

    Like other titles in the Training Program
    for Chess Players series, this
    volume is both an excellent textbook
    for independent study and a powerful
    training aid for chess coaches. In the
    view of many experts, no better work
    of this kind has ever been written.
    coach and Master of Sport. Golenishchev's programs are still considered.
    critically important and are successfully
    employed in chess schools. His
    teaching methods remain popular in
    Russia and around the world.
    Supervised by Editor-in-Chief and former
    Karpov, this new edition of Golenishchev's
    classic work is updated to include
    important games from the recent
    high-level chess competitions, reflecting
    modern approaches to the game.

     

  • book

    11.39 $

    This book is both an excellent manual for independent study, and
    a valuable instructional aid for chess trainers and teachers. Many
    experts even consider that nothing better of its kind has been written.
    As a program for training chess players, it was developed by Victor
    Golenishchev, a USSR master and honoured trainer. Golenishchev’s
    programs (the present book, and also the programs for 2nd category,
    1st category and candidate master) still retain great methodological
    value and are successfully employed in chess teaching. It is noteworthy
    that the present work is extremely popular not only with our
    trainers, but also with foreign experts. The present edition of this
    classic book has been updated with numerous examples from the
    games of the best players of recent years, and reflects modern views
    on chess. The editor-in-chief is the multiple world champion Anatoly
    Karpov.


    This program is intended for the teaching of chess in schools and junior
    clubs, and is aimed at trainers, teachers and club organisers, working with
    young chess players.
    The program assumes that the pupils know the moves of the pieces and
    understand the aim of the game, although the more complicated rules will
    be unfamiliar to them.
    The teaching plan is aimed at 75 lessons (twice a week, each of two hours)
    – a total of 150 hours.
    The scheme of a lesson is roughly as follows: checking of home
    assignment, explanation of theoretical material, recording by the pupils of
    the home assignment and a practical part. The length of the theoretical part
    of the lesson should not exceed 20-30 minutes, since most of the pupils will
    be in junior school classes. Chess attracts them above all as a game, and in an
    effort to cover too much the teacher may kill the keen interest of the young
    listeners.

    Fragment 1

    Fragment 2

  • book

    24.00 $

    The Informational Technological Revolution had transformed practically
    all the spheres of human activity. Sports will not be an exception, and new
    kinds of sports, distinctive of the information society, are bound to emerge.
    The author of this book believes that these will be spectacular intellectual
    games, based on such popular sports as chess, go, xiangqi, shogi, renju, etc.
    The author is convinced: the team game scenario he had developed will
    resolve the issue of these sports & rsquo; staginess by ensuring an active discussion in
    the course of the entire game. It results in the harmonious combination of
    a highly dynamic game and sufficient time for effective creativity, which, along
    with the exhilaration of a team discussion and availability of new information,
    guarantees the staginess of intellectual competitions.
    The book is intended for the general public