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  • Author:
    Fine

    In the vast ocean of chess literature there are relatively few books about the endgame, and only a few of them can be considered true chess classics. And the most outstanding among the classics — Reuben Fine's book "Basic Chess Endings". Reuben Fine (1914−1993) was for a long time one of the best chess players in the world. As an author, Fine showed himself to be an excellent analyst who understood the full depth and peculiarities of the endgame. Having studied various types of standard positions, Fine established useful rules for practical play and proved himself to be an experienced teacher who, using skillfully chosen examples, was able to teach the reader all the necessary lessons and introduce him to the basic ideas of the endgame. Many generations of chess players in different countries of the world keep copies of “Basic Chess Endings”. For example, Mikhail Botvinnik considered Fine's work the most worthy of all that had ever been written on endgame theory.

    35.00 $
  • The size of the board when folded is 35x17.5 cm. The size of the board when unfolded is 35x35 cm. Cage size is 3x3 cm  King height 6.6 cm. Base diameter 2.2 cm. Pawn height 3.1 cm. Base diameter 2 cm. Backgammon - checker 2.1 cm. Weight 830 g. Includes backgammon chips and dice Chess board and backgammon chips can be used to play checkers Manufacturer Poland

    148.00 $
  • Author:
    Golenishchev

    Like other titles in the Training Program for Chess Players series, this volume is both an excellent textbook for independent study and a powerful training aid for chess coaches. In the view of many experts, no better work of this kind has ever been written. coach and Master of Sport. Golenishchev's programs are still considered. critically important and are successfully employed in chess schools. His teaching methods remain popular in Russia and around the world. Supervised by Editor-in-Chief and former Karpov, this new edition of Golenishchev's classic work is updated to include important games from the recent high-level chess competitions, reflecting modern approaches to the game. OPENING Fragment 1 OPENING Fragment 2

    30.00 $
  • Author:
    Karoii

    50.00 $
  • Author:
    Eive

    The corpus of this textbook includes two significant works by the world chess champion, scientist and prominent teacher Max Euwe — "Self‑help chess game", created in collaboration with G. Den-Hertog, and "Chess Lessons". The first work is designed for beginners, the second for more experienced chess players. The book is a real chess tutorial in the true sense of the word. This is expressed not only in the appropriate distribution of the material and the method of presentation, designed to awaken the initiative of the student, but also in numerous practical exercises offered to the reader after explaining each new concept or technique.The textbook primarily attracts the methodology of presentation of the material, the principles of which will be useful for coaches and teachers of chess sections and circles. For a wide range of chess fans.

    25.00 $
  • Author:
    Kostrov

    Hundreds of thousands of novice chess players have held in their hands the solution books of “1000 chess problems” for the 1st, 2nd and 3rd years of study. These collections became winners of the “Chess Vseobuch of Russia” competition. We decided to combine our three books into one so that the future grandmaster would have more opportunities for improvement and choice of material. It will also be easier for students and coaches to regulate the speed of the material. In the first parts of our book, novice chess players will get acquainted with all possible types of checkmates. Then, future grandmasters will learn to deliver magnificent double blows with a queen and a knight, promote a pawn to a queen. Studying according to this solution book, you will also master the pin, learn to cover yourself from the enemy's pieces, block the enemy's forces, destroy the most reliable fortresses, distract and entice his royal majesty and much more. Work with the book as with a textbook, and do not forget to write down the solutions under each diagram! The correct solutions are at the end of the book. For the widest range of chess fans.

    15.75 $
  • Author:
    Blokh

    The answer book of an international grandmaster and an experienced coach (among whose students is A. Grischuk) Bloch's Maxim contains over 1200 combinations from practical games and specially compiled examples. All tasks are characterized by intense struggle, in which the goal is achieved by single moves. The book is intended for both young and adult amateurs, and for masters. The arrangement of examples by topic allows you to use the book not only as a task book, but also as a textbook. Of particular interest are over two hundred specially compiled by the author overstressed positions in which white wins the only way during the course of white, and black wins during the course of black. These examples, as well as over 50 fragments from the parties of the author and his students, are published for the first time.

    21.67 $
  • Author:
    Kalinichenko

    The vast majority of opening guides are written for adult readers. This book is also devoted to the theory but it is junior. The structure of the book is simple and attractive: openings are examined using examples from actual games, each of which is presented in the form of a lesson with its own name. Several such lessons form an opening theme, and the examination of each theme concludes with exercises. In each opening, attention is drawn to its characteristic tactical and strategic ideas of combinations for independent solution strictly corresponds to the opening theme. Written in clear and easy language, the book is furnished with a large number of diagrams. Colored explanatory arrows on the diagrams and the selection of individual pages with a colored background make the book easier to understand. Regular work solve two problems: deepen the student's knowledge and develop his tactical vision, thus improving his skill and results.

    28.80 $
  • Author:
    Bezgodov

    The youngest first–grader in the USSR, the world champion among young men, a participant in the candidates tournament at the age of 19 - Boris Spassky's rise was rapid. And then fate gave the brilliant chess player a test of strength: he stumbled twice at the decisive moment and remained beyond the threshold of interzonal tournaments ... Only ten years after his first great success, Spassky managed to pass all the qualifying tests and earn the right to a match for the crown, but he failed to defeat the Iron Tigran Petrosian the first time. It took three more years of super–efforts: by Sisyphus he rose again to the foot of Olympus and did not miss a second chance - in 1969 he became the Tenth king of chess! An essay about the life of Boris Vasilyevich and his sporting path full of ups and downs was written by Dmitry Oleynikov, Candidate of Historical Sciences, curator of the Chess Museum of the Chess Federation of Russia. 70 beautiful and instructive games of Spassky were commented on by the champion of Russia in 1993, the famous author and theorist grandmaster Alexey Bezgodov, as well as grandmaster Dmitry Kryakvin and FIDE master Steve Giddins. The preface was written by the 14th world champion Vladimir Kramnik. For a wide range of chess fans.

    21.67 $
  • Author:
    Kalinichenko

    This new book by the many-times world champion Anatoly Karpov and the author of more than fifty books, grandmaster Nikolay Kalinichenko, is devoted to one of the most complicated and strategically deep openings & mdash; the Queen's Gambit Declined. Using games played by the strongest grandmasters, it describes the interesting ideas which have appeared in the main development systems of this opening. Along with games from recent years, the book presents the most important encounters from the chess heritage. And of course, it includes games by Anatoly Karpov himself & mdash; a great expert on the Queen's Gambit, who generously shares with the reading his unique understanding of the concepts involved. The book is aimed at strong players, but it will also be of interest to a wide range of chess enthusiasts.

    36.00 $
  • more

CD / DVD

  • book

    27.31 $

    RUB

    This program is designed to study the main game plans for white and black in popular debuts: The Vienna party, The Russian party (5. Ks3), The Scottish party, The debut of 4 horses, The Spanish party (the Berlin defense, Option 3. ... Cc5 4. 0-0 Kf6), Defense of Karo-Kann (Attack of Panov), Sicilian defense (Chelyabinsk variant), The queen gambit (Cambridge Springs variant, Tarrash's Defense), The defense of Nimcovic (Leningrad variant, system 4. g3), The New Indian Protection (Petrosian System), Attack of Trompovsky (1. d4 2. Сg5). More than 500 lectures for the study prepared by Grandmaster Alexander Kalinin. About 300 tasks for solving various complexity. The color and flank function increases the number of jobs by 4 times! Material level: from the 3rd digit to the master. Package: CD in DVD box with user manual.

  • book

    Material prepared by MM ICHF Alexander Alpert. The program includes: More than 2450 endgame exercises taken from real games, endgame studies, as well as specially compiled examples; All assignments are classified by 500 endgame topics; Built-in game program Crafty will help in the analysis of games and training; The program will reject the wrong moves and provide numerous hints to make it easier to find a solution; The program monitors your rating, correcting it according to the results of each exercise decided; Ability to print jobs

  • book

    Год выпуска: 2010 Жанр: Logic (Chess) Разработчик: ChessBase Зарубежный издатель: ChessBase Российский издатель: Новый Диск Язык озвучки: Русский Системные требования: * Операционная система: Windows XP SP2/Vista

  • book

    Join the community! “Let’s Check” Fritz 13 that will change the chess world *. Fritz 13 users can play with them. If you are analyzing the fritz 13? You will be able to find yourself at the moment. If you’re not in the morning, you’ll not be in trouble. It is a great deal of effort to meet your needs. “Discover” a position! It’s not a matter of a Super-GM club player or super-GM. If you use the “discoverer” of that position. “Conquer” chess positions! This will be available. The newest engine, the deepest analysis. If you encounter the position. You can become one of the most recent openings. If you haven’t been up, you can’t get it. The openings book is updated on a weekly basis. It will also reveal which lines are being analyzed and the international community. It becomes the player’s experience. If you’re on the Internet, you’ll be able to find out what you’re looking for. Other features of Fritz 13: Fritz 13 engine, especially tuned for deep analysis. Freedz 13 fritz boarding board, trainer, trainer, trainer, trainer of online games and grandmasters. The sixth largest chess server: Playchess.com. Minimum: Pentium III 1 GHz, 1 GB RAM, Windows Vista, XP (Service Pack 3), DirectX9 graphics card with 256 MB RAM, 100% DirectX10 compatible soundcard, DVD-ROM drive, Windows Media Player 9 and Internet connection required for Internet-based features (playchess.com, lets check etc.). Program activation via Internet required! Recommended: PC Intel Core 2 Duo, 2.4 GHz, 3 GB RAM, Windows 7, DirectX10 graphics card (or compatible) with 512 MB RAM or more, 100% DirectX10 compatible soundcard, Windows Media Player 11, DVD ROM drive and Internet connection required for Internet-based features (playchess.com, lets check etc.). Program activation via Internet required! * Access to “Let’s Check” database database December 31, 2014

  • book

    Classics of computer chess, "native" edition. Gift wrapping, abstract book in English and escort.documents. 2 CDs in branded boxes.

  • book

    20.72 $

    RUB

    & laquo; Grandmaster III & raquo; & ndash; This is a chess simulator designed for both novices and amateurs, as well as for high-level players. In addition to the usual game mode with the computer, the program offers a lot of additional features: various games (including network games), analysis of games and combinations, a batch archive, hints for beginners, a collection of tasks and an editor for creating them, many variants of a set of figures and boards, support and much more. Product features: * Tips for beginners, tips, multi-level cancellation of moves * Set of custom positions for analysis of games and combinations * Collection of tasks and built-in editor to create them * Archive of games, which includes more than 400 thousand games in the history of chess * Flexible setting of computer AI combining the strength of the grandmaster and the ability to play on an equal footing with the players making the first moves on the chessboard * Over 100 variations of sets of figures and boards * Various game options & ndash; standard, Fischer chess, blindfold game * Convenient system for saving games, importing and exporting chess positions * Network game, news, chat and ratings * Music, MP3 player. System requirements: * Microsoft & reg; Windows & gt; 98/2000 / Me / XP * Pentium® processor. II 500 MHz * 128 MB of RAM * 700 MB of free hard disk space * Screen resolution of 1024 × 768 with a color depth of 16 bits * Sound device 16 bit * 16-speed device for reading CDs OFFICIAL DISTRIBUTION

  • book

    316.69 $

    RUB

    Give in to the magic of this program! Only two years ago the Houdini chess engine stormed to the top of the ranking lists, and since then has been the uncontested number one chess engine in the world. The secret of its success: Houdini introduces pure magic into the game of chess! The engine of Belgian programmer Robert Houdart finds tricks in places where the other engines can see nothing. The new version, Houdini 3, goes even further, providing the chess world with yet another increase in playing strength: at least 50 Elo points, thanks to a host improvements in its search algorithms. They manifest themselves in different ways, in various phases of the game. In the opening Houdini 3 demonstrates an even more subtle understanding of space and activity; in the middlegame the program spots quicker than before when pieces are in danger of being dominated; and in the endgame the right evaluations and solutions to problems are found much sooner thanks to a faster, deeper search. During the course of this new development and the fine tuning of the engine Houdini played, believe it or not, ten million test games! Houdini 3 is supplied with the latest Deep Fritz 13 chess interface and thus puts at your disposal all the training and analysis functions of the world's premium chess program. Included in the package are a one-year classic membership to the chess server Playchess.com, online access to the world’s largest analysis database “Let’s Check” * and the use of the ChessBase Engine Cloud.

  • book

    127.45 $

    RUB

    The strongest game program in the world The estimated Elo score is 3350 Chess Support 960 Multivariate analysis (with limited evaluation) Playing against the computer Automatic rating counting Material Handicap Handicap by rating (900-3200) Start the game from any position

  • book

    69.10 $

    RUB

    Chapter 1: Advance Variation – 5…Bd7 followed by …Nge7 and …Nf5. Chapter 2: Tarrasch – 3…Nf6 White plays 5 f4. An early …a5. Chapter 3: Tarrasch – 3…Nf6 White plays 5 Bd3 and 7 Ne2. Black replies 11…Qc7. Chapter 4: T

  • book

    20.72 $

    RUB

    More than a billion people on Earth spend their leisure time just for this game! Invented in China several thousand years ago, but still not lost its popularity, mahjong combines the excitement of poker, the intelligence of chess and the simplicity of dominoes. This collection is entirely devoted to this ancient game. Here are collected more than 100 of its options: classic mahjong, non-standard games, three-dimensional, with pictures and much, much more. The disk is equipped with a carefully developed graphical environment and an intuitive interface. System requirements:     * Microsoft® Windows® XP / Me operating system     * Pentium® 100 MHz processor     * 32 MB of RAM     * Screen resolution 800x600     * Device for reading DVDs OFFICIAL DISTRIBUTION

  • book

    17.27 $

    RUB

    A novice player needs to learn how to conduct a forced matte attack in several moves. Do not miss this opportunity already in the debut, if you want to improve your game! Exercises - debut miniatures are taken from practical games and divided into 40 debuts. More than 5900 exercises on the mat in 2 turns and about 700 exercises on the mat in 3-4 turns. A large number of exercises makes this course an excellent tool for quick learning of both beginners and first-rank players.